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Angle Input

Angles are used throughout VektorCAD — for rotating objects, setting line direction, defining arc sweep, and more. You can specify angles by keyboard (type a value) or mouse (use Ortho, snaps, and tracking).

Angle conventions

Convention Value
Zero direction 0° along +X (right)
Positive rotation Counter-clockwise
Negative rotation Clockwise (e.g., -30)
Default unit Degrees

Keyboard

Plain angle (commands that ask “Angle”)

Type a number in degrees:

  • 30 → rotate/aim by +30°.
  • -45 → rotate/aim by −45° (clockwise).
  • 90 → right angle.

Reference/Baseline
- For Rotate: baseline is the object’s current orientation; you can also set a reference angle by picking two points, then type the new angle.
- For directional commands (e.g., Line): baseline is global +X unless you type the angle lock () during point placement.

Angle Lock ()

During point input or distance input, type to lock the cursor direction, then type a distance or click.

Specify next point: <45       → locks direction to 45°
Specify distance: 100         → places point 100 units at 45°
Input sequence Result
<0 then 120 120 units to the right
<90 then click Vertical upward segment at previewed length
<135 then 40 40 units at 135° (upper-left)

Two-step precision

Angle lock is powerful when you know the direction but want to decide the distance visually or type it separately.

Units and Formats

Format Syntax Example
Degrees (default) Number 30, -45, 120.5
DMS Dd M' S" 30d15'20" (= 30°15′20″)

Calculator (Virtual Keyboard)

VektorCAD does not support arithmetic expressions directly in the angle prompt. Use the built-in virtual keyboard calculator to compute angle values:

  1. Open the virtual keyboard and switch to calculator mode
  2. Calculate the angle (e.g., 360 / 5, 90 - 15)
  3. Press Enter — the result is sent to the command panel as the angle value

Tip

Useful for dividing a full circle into equal parts (e.g., 360 / 5 = 72° for a pentagon) or computing complementary angles.


Mouse Input

Free Angle (Dynamic)

After specifying a base point or pivot, move the cursor to preview the angle:

  • The rubber‑band shows the tentative direction
  • The status bar displays the live angle and distance
  • Click to accept the current angle

Ortho Mode

Constrains the cursor to 0°, 90°, 180°, or 270° only.

  • Toggle from the status bar
  • Essential for rectilinear drafting and exact 90° rotations

Entity Snap (Angle by Geometry)

Use Object Snaps to derive angles from existing geometry:

Snap Angle constraint
Perpendicular 90° to an entity
Tangent Tangent direction to a circle or arc
Endpoint / Midpoint / Center Accurate reference points for two-point angle picking

Two‑Point Reference Angle

When a command supports reference angles (e.g., Rotate with Reference):

  1. Pick base point (pivot)
  2. Pick reference direction — two clicks define the starting angle
  3. Pick new direction — two clicks define the target angle, or type a number

When to use reference

Use the reference method when you want to rotate an object from its current angle to a new measured angle — no mental math needed.

Entity Tracking (Otrack)

Use Otrack to align angles with existing geometry:

  • Hover over a snap point to acquire it
  • Tracking lines extend along horizontal/vertical directions
  • Click or type a distance to place a point along the tracked direction

Context Menu

Right‑click during angle input:

Option Description
Toggles Ortho, Snap, Entity Snaps
Angle Lock Enter to lock direction
Reference Pick two points to define a reference angle
Use Last Angle Reapply the previous angle value
Cancel / Repeat End or restart the current operation

Quick Reference

Task Input Notes
Rotate by exact angle 30 30° CCW; use -30 for CW
Lock direction for a line <45 Then type distance or click
Horizontal / vertical only Ortho on Or use <0, <90, <180, <270
Perpendicular / tangent Use Osnap Guarantees 90° or tangent constraint
Match an edge direction Hover edge → track Acquires the edge’s angle via Otrack
Rotate to a measured angle Reference method Pick current direction, then new direction
Calculated angle Virtual keyboard calculator e.g., 360 / 5 for pentagon angles
Repeat previous angle Enter If the command supports “last angle”

Fast workflow

Click base point → type to lock angle → type distanceEnter. Full control over both direction and length in two quick inputs.

Clockwise vs counter-clockwise

Use negative angles for clockwise rotations. When unsure, use the reference method to define angles visually without sign confusion.

See also: Point Input · Distance Input · Entity Input